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 Virtualizing resources instead of limi ng them to  xed hardware makes sense for a whole host of reasons, foremost among them the scalability and  exibility of so ware. So far, though, virtualiza on hasn’t moved much beyond single-purpose use; that is, virtual mixers and other similar apps have remained largely  xed in purpose. But what if you had your own virtual development pla orm with the smarts to do virtually anything you want to do in the studio? What if you could determine what to put behind the glass or on a bu on, right down to its func ons and when to perform those func ons based on the status of a cross point connec on in the network? How useful would it be to develop your own unique virtual studio that could not only take into account all types of user interfaces, but also be able to assign the right bus-minus by scanning the channels on a console for a certain codec, for example?
And, what if you could apply the same concept to hardware? What if your studio console could be as dynamically changeable as any so ware interface?
This next big advancement in virtualiza on hasn’t been possible un l now. With AoIP technology reaching the apex of maturity and more advanced virtual development tools becoming available, we can build upon exis ng AoIP infrastructure to transform work ow management and resource sharing for broadcasters, giving them the power to adapt to change.l
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